Wednesday, November 3, 2010

Experience Benchmarking


For this test we created a sequence of CoD tasks for the user to do and focused on the user's hands/fingers during the tasks. Our goal was to find which buttons on the Xbox controller are not intuitive during gameplay. We've tested and videotaped three of us and will continue testing other classmates and CoD players.

Key findings:
1) The crouch button is not intuitive when you need to from standing to full lying down and vise versa (2 levels of movement).
2) Sometimes grenade buttons are mistaken for shooting buttons
3) There should be an easier way for sprinting
4) In general the joystick buttons are not too easy to use (sprint and knife attack)

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