Here is our priorities list:
- Form Factor (P0)
- Recoil and Force Feedback (P0)
- Extracting Game Info (P0)
- Display (P1)
- Scent/Smell (P2)
- Novel Aiming Method (P2)
- Adjustable Buttons (P2)
Part X:
- We know what aiming method we will be using
- We know how to get information from the game (CS)
- We have a basic recoil mechanism (Stanford ME)
Answers to your questions:
1) As part of X for the CS students, they will figure out what type of information we CAN get out of the falcon software.
2) Our main direction now with recoil technology is to retrofit the novint falcon technology into our controller. We think this is achievable, and if so, we can theoretically have all of the falcon's non-recoil haptic feedback (textures, collisions, weight). If we find by the Part X deadline that we cannot use the falcon, we will simply use a mass+solenoid combination which will not be able to do non-recoil feedback.
Showing posts with label priorities. Show all posts
Showing posts with label priorities. Show all posts
Tuesday, April 5, 2011
Priority list!
This is what we will be doing in next few weeks. We couldn't think more important tasks right now.
P0 Very important
P1 Important
1st Aiming (get aiming by pointing working)
P0
( will be done this and next week, and will be our X)
2nd Aiming & touchpad (test how aiming by pointing and touchpad work together)
P0
(testing will be done this and next week)
3rd Gesture touchpad (triggering function by sliding up & down & left & right)
P1
(this and next week)
Some questions that we feel are very important and interesting in what you guys are doing!
These would be nice to know soon:
What information can we get out of the game with the falcon software we discussed in the morning?
What feedback things could possibly be done with recoil technology we discussed? other that recoil
P0 Very important
P1 Important
1st Aiming (get aiming by pointing working)
P0
( will be done this and next week, and will be our X)
2nd Aiming & touchpad (test how aiming by pointing and touchpad work together)
P0
(testing will be done this and next week)
3rd Gesture touchpad (triggering function by sliding up & down & left & right)
P1
(this and next week)
Some questions that we feel are very important and interesting in what you guys are doing!
These would be nice to know soon:
What information can we get out of the game with the falcon software we discussed in the morning?
What feedback things could possibly be done with recoil technology we discussed? other that recoil
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