Tuesday, April 5, 2011

Priorities and Part X

Here is our priorities list:
- Form Factor (P0)
- Recoil and Force Feedback (P0)
- Extracting Game Info (P0)
- Display (P1)
- Scent/Smell (P2)
- Novel Aiming Method (P2)
- Adjustable Buttons (P2)

Part X:
- We know what aiming method we will be using
- We know how to get information from the game (CS)
- We have a basic recoil mechanism (Stanford ME)

Answers to your questions:
1) As part of X for the CS students, they will figure out what type of information we CAN get out of the falcon software.
2) Our main direction now with recoil technology is to retrofit the novint falcon technology into our controller. We think this is achievable, and if so, we can theoretically have all of the falcon's non-recoil haptic feedback (textures, collisions, weight). If we find by the Part X deadline that we cannot use the falcon, we will simply use a mass+solenoid combination which will not be able to do non-recoil feedback.

2 comments:

  1. Sounds good!
    can u specify what is form factor?

    ReplyDelete
  2. form factor is just the overall gun shape: it will involve iterations of CAD and perhaps several 3D prints.

    ReplyDelete