Modularity & personalization
+ attractiveness
+ socialness
+ usability
Questions:
* how to attach pieces together
* how to customize/modify controller
* in what ways do users want to customize their controller
* to what extent do users want to customize their controller
Stanford:
Performance & feedback
+ usability
(+ hacking)
Questions:
* How to get accurate and fast aiming/movement
* What kind of feedback and ways to do it
* How should inputs be mapped on the controller so that it is immersive and "intuitive"
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